WORK IN PROGRESS THREAD
this still shows all the bugs that locks have ill post the talent tree pic & other stuff later
Talents
Affliction Tree
Tier 1: All work
Tier 2: All work
Tier 3: MINOR BUG Improved Fear - the talent is giving a buff to the player that will decrease the movement speed by X% for 5 secs, the buff is undisepable, and it should be changed to a magic debuff.
Tier 4: All work
Tier 5: Shadow Embrace - Does not reduce Periodic Healing effects the rest works.
Tier 6: All work
Tier 7: Contagion - Dispel resistance doesn't work at all on here resulting in this talent being bugged.
Tier 8: All work
Tier 9: Unstable Affliction - Dispeling the debuff will only "Silence" the target with the debuff instead of the dispeler. The "Silence" has no DR at all. The dispel effect isn't benifitting from SP at all, it should have a 180% SP coefficient.
Tier 10: Everlasting Affliction - It should modify add additional 5% spell power coefficient to Corruption and UA, which it doesn't. It somewhat works for UA, but not entirely correct.
Tier 11: Haunt Works
Demonology Tree
Tier 1: Improved Imp - doesn't work fully (first part somewhat works, but only increases damage by 18% or so on 3rd rank)
Tier 2: Improved Health Funnel - doesn't work correctly, there is some health increase but it's not as it should be (8% increase instead of 20%), other two effects don't work. Pet should get Improved Health Funnel buff when you're channeling Health Funnel.
Tier 3: http://www.wowhead.com/?spell=18756Improved%20Succubus - works if you relog after you spend talents in it, needs to be looked at since some people reported that it doesn't work for them after they spend talent points in it. Will Not Work In Arena
Soul Link Should disappear when mounted and should reapply when dismounted, should dissapear when pet dies, is dismissed or is just out of range and dissapears.
Demonic Aegis – only works correctly for Demon Armor, it does increase Fel Armor effect, but to 234+30% spirit instead of 234+39% spirit. In addition, Fel Armor should heal for 30% more with this talent
Tier 4: Unholy Power - Completely broken
Tier 5: Master Conjurer - Completely broken
Tier 6: All work
Tier 7: Demonic Resilience - Completely broken
Tier 8: Demonic Tactics - works for the caster, but unable to confirm exact crit demons are getting
Tier 9: All work
Tier 10: All work
Tier 11: All work
Destruction Tree
Tier 1: All work
Tier 2: All work
Tier 3: Demonic Power - works, but only if you re-summon pet after you spend talents in it
Tier 4: All work
Tier 5: All work
Tier 6: All work
Tier 7: Pyroclasm - Procs on all fire spells except for Searing Pain, Chaos Bolt, Immolate,
Tier 8: Improved Soul Leech - Should also grant Replenishment buff to all party/raid members
Tier 9: Backdraft - buff refreshes to remaining counts instead of 3
Shadowfury - missing visual effect (purple blast upon landing), stun + damage sharing same effects
Empowered Imp - Imp never crits without talents that increase his critical chance. Unable to test so I call it non-working.
Tier 10: Fire and Brimestone - Conflagrate part not working
Tier 11: Chaos Bolt - Works, any issues with chaos bolt not piercing through some barriers is a incorrect coding in the barrier not the Chaos Bolt code
Spells
*. Shadowflame: targetable on anyone (including yourself), no LoS trigger, no range limit, should work like cone of cold
. Curse of Agony : DoT damage remains constant
Items
*. Demonic Circle: Teleport: castable even if OOR from summoned circle, does not remove snare effects (causes CD as well but not teleing)
. Fire and Brimstone: conflagrate crit chance not increasing
. Eye of Kilrogg: not working
. Succubus: invisbility not working, seduce castable on all species
. Health Funnel: castable even when pet is dead, or pet does not exist, and is the buff may work without channeling the spell
. Felhunter Devour Magic: does not work while dueling
Death Coil: being considered a "Fear" effect instead of a "Horror" effect